Previous Year Very Short Questions of CG (B-TECH computer science engineering 5th)

Computer graphics

Previous year question paper with solutions for Computer graphics

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  1. What is difference between raster scan systems and random scan systems?
  2. What do you mean by persistence?
  3. Why computer generated lines which are not parallel to x-axis or y-axis and which are not inclined at ± 45° to x-or y-axis appears to be zigzagged?
  4. What is the relationship between the rotations R, R- and R–1?
  5. Define window and viewport.
  6. What is meant by coherence? List various types of coherence techniques.
  7. Differentiate between parallel and perspective projections.
  8. What are principal vanishing points?
  9. What do you mean by anti-aliasing?
  10. What are fractals?
  11. What do you mean by scan conversion?
  12. What are homogeneous coordinates? How are they useful?
  13. Write a general transformation matrix for shearing in x-direction
  14. List various applications of Computer Graphics
  15. Why railway tracks appears to converge at horizon?
  16. Define clipping
  17. Find the matrix that represents rotation of an object by 30° about the origin
  18. What do you mean by vanishing points?
  19. What do you mean by rendering?
  20. What are fractals?
  21. What is pixel?
  22. Explain Random Scan System?
  23. What are homogeneous coordinates?
  24. What is shear transformation?
  25. Write a short note on working of raster scan display systems?
  26. Discuss vanishing points?
  27. Write about windows and view port?
  28. What is text clipping?
  29. Discuss Ellipse generating algorithms?
  30. Write a short note on Phong Shading?