Previous Year Very Short Questions of ICG (MCA 4th)

Interactive computer graphics

Previous year question paper with solutions for Interactive computer graphics

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  1. Explain the construction of typical CRT display devices. What are its advantages and disadvantages? Illustrate raster scan and random scan systems.
  2. What is the importance of computer graphics in various fields? Explain graphic system.
  3. Using Bresenham's algorithm, generate the coordinates of the pixels that lie on a line segment having the endpoints (2, 3) and (5, 8).
  4. What do you mean by scan converting an image? List the steps required to scanconvert a circle using mid-point circle algorithm
  5. What is viewing transformation? Discuss Cohen-Sutherland algorithm for line clipping in detail.
  6. Describe boundary-fill and flood fill algorithm
  7. Discuss the various 3-D geometric transformations. Explain in detail with help of example.
  8. List and explain the properties B spline curves in detail. Develop an algorithm for calculating the normal vector to a Bezier surfaces at the point P (u, v).
  9. Discuss the scan line method for hidden surface removal. How is different from Z-Buffer? Describe in detail.
  10. Why visual surface detection is important in graphics? How is the detection techniques classified?
  11. Write the applications of Computer Graphics. Explain graphic devices : Light Pen, Graphic Card, Data Glove and Graphic Tablet
  12. Differentiate between Random scan and Raster Scan Displays
  13. Explain Cohen Sutherland line clipping algorithm with at least one example.
  14. Write the procedure and also generate the screen coordinates of the first quadrant of the circumference of a ellipse (with centre at origin) by using scan conversion algorithm.
  15. Explain how frame buffer is used for producing grayscale and color levels. Discuss the advantage and disadvantages of color look up table over Frame - buffer
  16. Differentiate between Shadow Masking and Beam penetrations techniques of color generation
  17. Raster Scan Display
  18. Random Scan Display
  19. Application of Computer Graphics
  20. Color Models