The charts below show what senior high school students in 3 different high schools (Beaufort, Westmont and Whitford) spent their money on in 2005.
Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
The given three circular charts delineate how high school students spent their money in 2005. Each pie chart represents one of three schools namely Beaufort, Westmont and Whitford. Units are measured in percentage.
Taking a birds’ eye view on given data for Beaufort High School students’ expenditures, it can be vividly noticed that food and video games were the most significant areas of spending money as students spent 30% of total money on eatables and slightly less 28% on the electronic games. Overtly, money outlaid on movies (22%), music (8%) and clothing (12%) was less significant.
In addition, pupils of Westmont High School expended maximum money on Movies and Video games with 28% and 25 % orderly. Almost the same amount of money was exhausted on Music and Food with a difference of merely 1%. Least funds were paid out for clothes (6%).
Probing further, 32% of cash was spent on Video games by the students of Whitford High School. Music consumed 28% of their total cash and money outlaid on clothing was 6% less than that of expenditure made on music. Food and movies absorbed money with 10% and 8% respectively.
Overall, it is lucid that students in all the given three schools liked to spend maximum cash on video games in 2005.